About Me


I'm a software engineer with a background in game development and a strong focus on AI and backend systems. My work spans multiple domains, from integrating AI into applications to building scalable APIs and automation tools. I thrive on problem-solving and optimizing workflows, whether in game design, web development, or machine learning projects.

Currently, I'm pursuing a master's in Applied Artificial Intelligence while working on various projects involving NLP, computer vision, and AI-driven applications. I enjoy blending creativity with technical precision, whether crafting engaging gameplay experiences or designing efficient software architectures.

Some of my recent projects include developing ExtendScript automation for Adobe software, creating multilingual word-based games, and competing in game jams—where my team recently won first place at IPCA Game Jam 24 with "Boo's Clues."

In my free time, I explore new technologies, optimize my Linux setup, and work on personal development projects. If you're interested in AI, game development, or efficient software solutions, feel free to connect!